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Software Engineer, Simulation
Software Engineer, Simulation
BedrockAbout the role
Bedrock is seeking exceptional Software Engineers to build and scale high-fidelity robotics simulation environments for autonomous construction machines. This role is critical for validating end-to-end autonomy systems, evaluating complex scenarios, and closing the sim-to-real gap for their deeply machine-learning–driven stack. You will develop simulation systems that support ML-based autonomy, evaluation, and safety validation, focusing on realism and performance. Candidates should have a passion for large-scale, realistic simulation, 4+ years of professional software engineering experience in C++, and 2+ years with 3D engines or simulation frameworks.
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